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	<title>Comments on: Obama: The Game?</title>
	<atom:link href="http://www.oliverwillis.com/2009/01/06/obama-the-game/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.oliverwillis.com/2009/01/06/obama-the-game/</link>
	<description>Like Kryptonite To Stupid</description>
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		<title>By: SFC B</title>
		<link>http://www.oliverwillis.com/2009/01/06/obama-the-game/#comment-131838</link>
		<dc:creator>SFC B</dc:creator>
		<pubDate>Wed, 07 Jan 2009 16:50:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.oliverwillis.com/?p=12236#comment-131838</guid>
		<description>Also, I think the &quot;coolness&quot; would depend a lot on how true to the Constitution the developers made it.  Face it, playing Sid Meier&#039;s Presidency under the rules of George W. Bush will be a lot more fun than playing under the rules of George Washington.

What would some of the features and settings be of this game?  Who would the opponents be?  Could you select things like having a legislature which is supportive of your actions, or against it?  Would the &quot;hard&quot; setting feature a legislature with a Speaker of the House and Senate Majority Leader who are competent, charismatic, and able to explain things well who are also deeply opposed to supporting your agenda?  Would you have to deal with a Supreme Court filled with appointees from your predecessors who simply do not share your vision of how the law works, and are healthy?

I think the best option for this wouldn&#039;t necessairly be a sim, but a RPG of some sort.</description>
		<content:encoded><![CDATA[<p>Also, I think the &#8220;coolness&#8221; would depend a lot on how true to the Constitution the developers made it.  Face it, playing Sid Meier&#8217;s Presidency under the rules of George W. Bush will be a lot more fun than playing under the rules of George Washington.</p>
<p>What would some of the features and settings be of this game?  Who would the opponents be?  Could you select things like having a legislature which is supportive of your actions, or against it?  Would the &#8220;hard&#8221; setting feature a legislature with a Speaker of the House and Senate Majority Leader who are competent, charismatic, and able to explain things well who are also deeply opposed to supporting your agenda?  Would you have to deal with a Supreme Court filled with appointees from your predecessors who simply do not share your vision of how the law works, and are healthy?</p>
<p>I think the best option for this wouldn&#8217;t necessairly be a sim, but a RPG of some sort.</p>
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		<title>By: C.S.Strowbridge</title>
		<link>http://www.oliverwillis.com/2009/01/06/obama-the-game/#comment-131798</link>
		<dc:creator>C.S.Strowbridge</dc:creator>
		<pubDate>Wed, 07 Jan 2009 09:59:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.oliverwillis.com/?p=12236#comment-131798</guid>
		<description>Civilization was great, but what I really want to play is Master of Magic. There have been rumors for a sequel to that game for a decade now. 

But I think a Presidential Similator would be cool as well. However, I would fear that the only way to win that game would be to have the same political leanings as the programmers. 

Imagine how much that game would suck if someone like Jay Tea or Amused Observer set the rules.</description>
		<content:encoded><![CDATA[<p>Civilization was great, but what I really want to play is Master of Magic. There have been rumors for a sequel to that game for a decade now. </p>
<p>But I think a Presidential Similator would be cool as well. However, I would fear that the only way to win that game would be to have the same political leanings as the programmers. </p>
<p>Imagine how much that game would suck if someone like Jay Tea or Amused Observer set the rules.</p>
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		<title>By: Jaim</title>
		<link>http://www.oliverwillis.com/2009/01/06/obama-the-game/#comment-131796</link>
		<dc:creator>Jaim</dc:creator>
		<pubDate>Wed, 07 Jan 2009 09:05:12 +0000</pubDate>
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		<description>I know exactly what you&#039;re saying.  Civ I was notorious for that.  Modern tank vs. horse-archer who has the high-ground?  Probably about 50-50 odds.</description>
		<content:encoded><![CDATA[<p>I know exactly what you&#8217;re saying.  Civ I was notorious for that.  Modern tank vs. horse-archer who has the high-ground?  Probably about 50-50 odds.</p>
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		<title>By: SFC B</title>
		<link>http://www.oliverwillis.com/2009/01/06/obama-the-game/#comment-131788</link>
		<dc:creator>SFC B</dc:creator>
		<pubDate>Wed, 07 Jan 2009 07:04:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.oliverwillis.com/?p=12236#comment-131788</guid>
		<description>So would Dennis Kuncinich winning the election in &quot;Sid Meier&#039;s Presidency&quot; be like when your armor was beaten by a militiaman?

True story.  In Civ 1 I attacked a barbarian militia unit with a nuclear missile and lost.  It was a pyrrhic victory for the barbarian since the nuke still did it&#039;s tile-clearing attack and radiation effect, but it was an early lesson in the sometime wonkyness of gaming random number generators.</description>
		<content:encoded><![CDATA[<p>So would Dennis Kuncinich winning the election in &#8220;Sid Meier&#8217;s Presidency&#8221; be like when your armor was beaten by a militiaman?</p>
<p>True story.  In Civ 1 I attacked a barbarian militia unit with a nuclear missile and lost.  It was a pyrrhic victory for the barbarian since the nuke still did it&#8217;s tile-clearing attack and radiation effect, but it was an early lesson in the sometime wonkyness of gaming random number generators.</p>
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